Overview
A modern implementation of classic Snake written in C++ using the Simple and Fast Multimedia Library (SFML). Focuses on decoupling rendering, event dispatching, and game logic into clean object-oriented subsystems.
Classic arcade game implemented in C++ using SFML emphasizing event-driven loops and clean OOP.
A modern implementation of classic Snake written in C++ using the Simple and Fast Multimedia Library (SFML). Focuses on decoupling rendering, event dispatching, and game logic into clean object-oriented subsystems.